Our Work
Film
Universal
The Mummy: Art Department
Framestore's Art Department was a proud participant in the concept stages of the action-packed The Mummy.
Film
Walt Disney Studios
Beauty and the Beast: Art Department
Framestore's Art Department lent their talents to bring Belle's magical world to life.
Film
Warner Bros.
Kong Skull Island: Art Department
When we were asked to create a creature for Kong: Skull Island, the brief was wide open.
Episodic
National Geographic / RadicalMedia
MARS Season 1 Title Sequence
Framestore worked on the groundbreaking six-part global event series MARS.
Film
Warner Bros.
Fantastic Beasts: Art Department
Framestore's Art Department collaborated with renowned production designer, Stuart Craig.
Film
Berlanti Productions in association with Ratpac / Dune Entertainment
Pan: Art Department
The Art Department drafted in at concept stage and developed their ideas for the artists.
Film
Universal
Dracula Untold: Art Department
The Art Department provided inspiration for characters, and the intricate environments used in the final film.
Film
Marvel Studios
Guardians of the Galaxy: Art Department
Involved from an early stage, the artists conceptualised the environments, characters and huge space vistas.
Film
Warner Bros.
Edge of Tomorrow: Art Department
Super fast, almost indescribable creatures with a tangle of tentacle-covered retractable limbs.
Film
Marvel Studios
Thor II: Art Department
To create such fantasy on a massive scale, Director Alan Taylor turned to the Framestore Art Department.
Film
Paramount Pictures
World War Z: Art Department
World War Z brought a new kind of zombie from the depths of Framestore's Art Department.
Film
Warner Bros.
Wrath of the Titans: Art Department
Framestore's Art Department was involved from the conceptual stages.