Kong Skull Island: Art Department
'When we were asked to create a creature for Kong: Skull Island, the brief was wide open. The Director, Jordan Vogt-Roberts, just wanted us to come up with something original. Everyone in the team worked hard to come up with ideas for the creature, which at the time was only a background character. Jordan was so pleased with the ideas we developed that it influenced the script and was given a much bigger part, christened the Skull Crawler.' - Martin Macrae, Head of Art Department.