Tuesday, 3rd May - VES Education: A Tour of the VFX Studio
- Location: Raum Reutlingen
- Local time: 18.15pm
- Speaker: Aulo Licinio, Animation Supervisor
What are the main roles in a visual effects studio? What do the people in those roles enjoy about them? What’s your career path into each of the studio pillars? Hear from some of the VFX industry’s top professionals as we explore these questions and more in this interactive panel discussion.
Wednesday 4th May - Jurassic World Adventure
- Location: Bertha-Benz-Saal
- Local time: 12:30pm
- Speaker: Eugénie von Tunzelmann, Head of VFX, Attractions, Framestore
From blockbuster movies to edge-of-your-seat theme park attractions like Jurassic World Adventure, explore the intersection of artistry, physics and engineering with Framestore's Head of VFX, Attractions.
Wednesday 4th May - Recruiting Presentation
- Location: Raum Reutlingen
- Local time: 15:00pm
- Speaker: Alicia Pinet-Boesten
VFX Recruiter Alicia Pinet-Boesten from Framestore's Montreal office share a detailed insight and imagery into Framestore life. In this talk you learn about the history of Framestore, the company culture and opportunities within this multi-award winning digital content studio.
Thursday 5th May - VFX and the Wizarding World
- Location: König-Karl-Halle
- Local time: 11:15am
- Speaker: Christian Manz, Creative Director, Film, Framestore
From the groundbreaking days of Harry Potter to the cutting edge artistry of Fantastic Beasts films, the Wizarding World has helped drive the VFX industry forward. Hear Framestore's Creative Director, Film discuss his incredible career in VFX and how it has intersected with the Wizarding World - most recently serving as overall supervisor on Fantastic Beasts: The Secrets Of Dumbledore.
Thursday 5th May - PRESENT
- Location: Bertha-Benz-Saal
- Local time: 3:45pm
- Speakers:
- Steve Caulkin, Engineering Director, Epic Games Animation UK
- Manne Ohrstrom, Global Head of Film Software, Framestore
The worlds of offline rendered content production and realtime graphics are becoming ever closer.Tools and techniques that were previously computationally prohibitive are increasingly becoming available for the generation of interactive user experiences. In this talk Framestore will present a case study of the work they are currently doing on the PRESENT project, where they are utilising machine learning to enable them to bring their high end film character rigs into realtime. PRESENT collaboration partners Epic Games and the University of Augsburg will then show how next generation tools such as these can be used to create emotional engagement with a user. From these building blocks a vision of the future is emerging that will see ever more commonplace interactions between users and emotionally engaging virtual avatars.
Thursday 5th May - Swing behind the scenes of Spider-Man: No Way Home
- Location: König-Karl-Halle
- Local time: 18:15pm
- Speakers:
- Charles Abou Aad, CG Supervisor, Sony Pictures Imageworks
- David Cunningham, DFX Supervisor, Digital Domain
- Eric Noel, CG Supervisor, Framestore