Fibre
Fibre is the highly optimised PDB-based groom dynamics solver that we use in-house to simulate hair, fur, feathers and foliage across tens of thousands of shots every year. Forming part of a largely automated pipeline, this allows our talented CFX artists to focus on look development rather than manually tweaking simulations.
Hairfilters
Once a creature’s anatomy has been established, Framestore's proprietary grooming tool suite Hairfilters is used to add hair, fur or feathers. Hairfilters has continuously evolved over the past 15 years and is now closely integrated into our simulation and rigging pipeline, allowing us to deliver a large volume of highly complex creatures across a wide range of visual looks.
Press
SIGGRAPH 2020 Preview: Framestore’s Fibre
Paddington 2: How To Find A Character’s Performance
How Framestore Fleshed Out Smart Hulk For Avengers: Endgame
Body of Work: Framestore Bears (A Lot Of) Bears
How His Dark Materials Used Puppets And CGI To Create Realistic Animals
Framestore Delivers Spectacular Character Effects for Disney’s ‘Christopher Robin